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Prof. Ticianne Darin

Human-Computer Interaction & Games | Associate Professor | Federal University of Ceará

Prof. Ticianne Darin

Human-Computer Interaction & Games | Associate Professor | Federal University of Ceará

Contact

  • Email me

Affiliation

  • Federal University of Ceará
  • Virtual University Institute
  • Computer Science Department

Research & Extension

  • Research Group (GREAT)
  • Extension Program (Célula de Design e Multimídia)

Graduate Programs

  • Master's and Doctorate in Computer Science (MDCC/UFC)

Ticianne's Publications

  • Google Scholar
  • Orcid
  • ACM DL Profile
  • ResearchGate

Ticianne's Curriculum

  • Curriculum Lattes

Published Books by Ticianne Darin

  • Interação Humano-Computador e Experiência do Usuário
  • Manual da Autonomia Digital: Bem-Estar na Experiência do Usuário
Ticianne Darin holds a Ph.D. in Computer Science from the Federal University of Ceará (UFC) with international experience as a visiting researcher at the University of Chile. As an Associate Professor at UFC, she leads research and development projects on Human-Computer Interaction, Digital Games, and Safety By Design.
 
She serves as a UNESCO consultant on Security by Design for the Ministry of Justice and Public Security (MJSP) and is a member of the steering committee for the Brazilian Computer Society’s Special Commission on Human-Computer Interaction (CEIHC). She is also a member of the Technical Program Committee for several national and international conferences and journals.
 
Ticianne is the author of the book Manual da Autonomia Digital, which was awarded first place in the Natural Sciences and Mathematics category at the 2025 ABEU Awards.
 
Ticianne's Detailed Bio

Ticianne Darin is an Associate Professor at the Federal University of Ceará (UFC) in Fortaleza, CE, Brazil, where she teaches in the undergraduate Digital Media and Systems (Sistemas e Mídias Digitais – SMD) program and advises students in the Graduate Program in Computer Science (MDCC). She holds a PhD in Computer Science from the Federal University of Ceará, including a research exchange at the Universidad de Chile.

She is currently serving as vice-coordinator of MDCC. She works in Human-Computer Interaction (HCI) and Games, and her current research interests include user experience and digital well-being, the design and evaluation of player experience with an emphasis on aesthetics, engagement, and motivation, as well as the development of ethical design patterns as alternatives to manipulative online practices.

She has received several awards for her work, including Best Paper and Honorable Mentions awards at the ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY) and the Brazilian Symposium on Human Factors in Computing Systems (IHC). She has also been recognized as a Distinguished Reviewer at these events.

She is an HCI researcher at the GREat group and coordinator of the Multimedia and Design Cell (SMD/UFC). Ticianne Darin has led and participated in several R&D projects funded by national agencies like CNPq, Capes, Funcap, and the software industry.

Her book “Manual da Autonomia Digital: Bem-Estar na Experiência do Usuário” (2024) won 1st place in the 11th ABEU Award and was named 2025’s Best Academic Book on Natural Sciences and Mathematics.  In this book, she explores concepts such as Usability and User Experience (UX) in a practical and accessible way, challenging professionals to think beyond profit and retention metrics, and helping users to identify manipulative patterns and avoid digital dependency. She also co-authored the HCI textbook currently most widely adopted in Brazil, “Interação Humano-Computador & Experiencia do Usuário” (2021). 

Her current main project, funded by a CNPq Universal Grant, is titled “Digital Well-being: An Approach to Reduce the Risk of Technology Addiction.” This research investigates the tension between user engagement and addiction, with the goal of developing and validating ethical game design patterns rooted in Self-Determination Theory. The project’s goal is to develop interaction models that promote user well-being while maintaining high levels of engagement.

Ticianne has also served as a public policy consultant on safer technology in Brazil. From June 2025 to April 2026, she is serving as a UNESCO Individual Consultant for the project “Consumer Rights in the Knowledge Society,” in partnership with Brazil’s Secretariat for Digital Rights (SEDIGI) from the Ministry of Justice. In this capacity, her primary responsibility is to develop national frameworks for Safety by Design based on international best practices. Her work involves creating official practical guides on topics such as age verification mechanisms and the implementation of “Child and Adolescent Rights by Design” to establish safer, more compliant digital services in Brazil.

She serves on the Steering Committee of the Special Commission for Human-Computer Interaction of the Brazilian Computer Society (CEIHC), having co-organized the GranDIHC-BR: Grand Research Challenges in Human-Computer Interaction in Brazil for 2025-2035.  She serves on several Editorial Boards, including the Journal of the Brazilian Computer Society and the UFC Press, and the Journal on Interactive Systems. Her leadership in the academic community includes founding the WIPlay workshop series and serving in major conference roles, such as General Chair of IHC 2021 and Program Chair of IHC 2022. Her broader service also includes contributions to the organizing committees of INTERACT 2025 and CHI 2026 and the program committee of FDG 2026.

For more detailed information, please visit her Lattes CV.

Featured Publications

DECEPTIVE DESIGN AND ETHICS
Deceptive Design in Brazil ⋅ Operationalizing Radiant Patterns ⋅ Cognitive Colonialism: Harms felt here ⋅ The Good Dev: Game for Behavior Change
PLAYER EXPERIENCE
Echoes of Player Experience: Audio Assessment ⋅ PX Assessment Panorama: Instruments and Opportunities ⋅ Player Profiles Mapping: Motivations and Personality
PT-BR VALIDATED EVALUATION INSTRUMENTS
IMI-Teq Br: Brazilian Intrinsic Motivation Inventory ⋅ UES-BR: Brazilian User Engagement Scale Adaptation
USABILITY AND UX
Manual da Autonomia Digital (ABEU Award) ⋅ HCI and UX Textbook: Foundations and Practice ⋅ Which Instrument should I use? Supporting Decision-making in UX ⋅ UX Scope and Definition in Brazil
ACCESSIBILITY
Multimodal Virtual Environments for Blind Learners ⋅ Chromatically Accessible Games: Color Blindness Simulations ⋅ Indoor Virtual Environments for People who are Blind: A Review ⋅ Accessibility Evaluation of LLM-Generated Code

Strategic Agendas

From Understanding to Intervention: An Agenda for Countering Dark Patterns
Establishing a technical and ethical roadmap to transition from dark pattern identification to active industry and policy intervention.
GranDIHC-BR: Grand Research Challenges in HCI in Brazil (2025-2035)
Defining the decadal roadmap for Human-Computer Interaction in Brazil, guiding academic priority and policy focus for digital development.
Challenges in Evaluating Players’ Interaction with Digital Games
Identifying the core research obstacles in game interaction as one of the proposed Grand Research Challenges in Games and Entertainment (GranDGamesBR 2020-2030).
Ticianne Darin recebe prêmio de primeiro lugar na Cerimônia 11º Prêmio ABEU
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